Papers are listed by the session type (Roundtables, RT or Concurrent, CC), Group (A, B or C), and Track number (1-4). Roundtable sessions are on Day 1 & Concurrent sessions are Day 2. Click on the ID# to view or download the paper. For the presentation order, see the conference program.

RT A Track 1  
22059 Kento Nakamura Mathematics and Science Teaching Anxiety Toward Pre-service Mathematics and Science Teachers
22005 Nachi Shuto Design and evaluation of class that incorporates face-to-face video learning and questioning activities to foster critical thinking attitudes
22080 Lulu Wang A Scope Review of Computer-supported Collaborative Argumentation in the Past Decade
22064 Jeong Yuseon Virtual Reality as a Pedagogical Tool in English Education: a Systematic Literature Review
22016 Danhong Zhong The Difficulties in School Life and Study of Students Who Transferred From Japan to An International Elementary School in China
RT A Track 2  
22067 Wenxiang Ge The Impact of Internship in Japan for A Chinese Student of Japanese-Major
22066 Jong Ho Kim VR-based situational learning theory evaluation of usability of appropriate technology teaching model
22041 Mana Tanaka Elementary School Teachers’ Roles in the First Step of Cross-Cultural Education.
22087 Yufan Wang Supports for Teachers Who with Less Online Teaching Experience
22011 Reika Yamaguchi The Current Status and Issues of Inbound Business in Japan with the Virus: New Challenges for Niigata Prefectural Tourism
RT A Track 3  
22091 Duane Esty AIEd Theory Macro Model Foundations
22051 Masaki Komachi Elements to Improve the Quality of Students’ Collaboration in Mathematics Classes
22074 Yeonju Tak Design and Development of Training Simulation for Fire Prevention based on Mixed-reality
22038 Wakana Tezuka A Study on Critical Thinking about Biased Information among Sixth-Grade Elementary School Students in Japan
22011 Ichi Konta The Current Status and Issues of Inbound Business in Japan with the Virus: New Challenges for Niigata Prefectural Tourism
RT A Track 4  
22071 Yao Du From Mobile Apps to Voice Assistants: A Review of Case Studies During the COVID-19 Pandemic
22039 Arisa Tsukada How Do We Provide Optimally Individualized Learning using ICT in Elementary Schools?
22062 Eunbyul Yang The effects of physical fidelity in VR simulation on task loads
22007 Liye Yin The Relationship between the Use of LMS and Learner Autonomy in Higher Education On-demand lecture
22011 Gakuto Saito The Current Status and Issues of Inbound Business in Japan with the Virus: New Challenges for Niigata Prefectural Tourism
RT B Track 1  
22037 Mariko Arai Current status and problems of learner-centered lessons in Malawi.
22034 Jiwun Jun Long-Term Effects of Practical Experience on University Graduates’ Career as who work for Social issues
22028 Wei Liu A Research on Sustainable and Effective Use of ICT in Chinese Secondary Education — Case of Middle Schools in Lanzhou, Gansu
22068 Rie Matsuoka Investigation of the Relationship Between the Implementation of Pre-Homework for Flipped Classrooms and Their Attitude to High School Students
RT B Track 2  
22052 Jinto Asakawa Japan-Thailand Collaboration for Well-Being Society
22036 Azusa Hosono Design and Evaluation of Lessons Incorporating Mathematical Activities for Special Cases to Improve Spatial Visualization Ability
22060 Kukhyeon Kim The Exploratory Analysis of Spatial Perception in Augmented Reality Application with Scan Path and a Task Achievement
22040 Yuchen Wang Study on Evaluation of Constructed Block Model based on Deep Learning for ConPlay System
22018 Qiaochu Zhang A Survey of Teachers’ Intension Toward ICT in Elementary School English Classes
RT B Track 3  
22090 Youssef Baya Groundwork to an effective Professional Development in ICT for teachers in Tunisia
22073 Shota Higuchi Design an Instruction with Mathematical Modeling Based on Scientific-Humanistic Perspectives
22053 Hiroto Jitsukawa The Effects of Instructional Design with KBCP Framework to Promote Using a Learning Strategy for High School Students
22094 Kazuki Tokumoto Differences in the Usage of GIGA-Tablet Among Elementary and Junior High School Teachers
22069 Hongyu Xiang Development and Usability Evaluation of Unification Education Content based on Augmented Reality
RT B Track 4  
22046 Ruri Aoki Verification of the educational effects of introducing ICT equipment for self-portraits for third-year junior high school students
22054 Junya Kawai Development of a Method for Teaching Media Literacy in Narrative for Beginners in Creative Writing
22063 Suhyun Ki The Characteristics of Users’ Perspectives in 360-degree VR Discussion Video by Observation Type
22058 Gabriel Rusk Shared Online Learning Community Connecting Farmers and Non-Farmers
22043 Shoki Shibutani Development of block assembly application for developing logical thinking skills
RT C Track 1  
22070 Yuki Kano Examination of the use of CAT Learning Support System in Mathematics Department of High Schools
22030 Wataru Shibata Recognition and Understanding the Heterogeneity in Collaborative Learning — A Study Through Playing a Card Game
22061 Yeonju Tak The evaluation module of virtual reality simulation for learner with intellectual disabilities: Usability study
22085 Weifa Xie Design and Development of the Comprehensive Practice Activity Class Based on Engineering Thinking
22011 Yuka Aizawa The Current Status and Issues of Inbound Business in Japan with the Virus: New Challenges for Niigata Prefectural Tourism
RT C Track 2  
22081 Eun-Ho Choi A Study on the Improvement of Literacy in College Students – Focusing on the development of a new teaching model –
22077 Xinyan Gu A Systematic Literature Review of Language Learning Research Based on Teaching Agents
22057 Arisa Watanabe Influence of Differences in Teaching Strategies on Learner’s Note-taking in Secondary Mathematics Education: Focusing on “Presentation” and “Illustration”
22022 Lingfei Yin About The Special Elementary English Education of Korean Bilingual Children in China
RT C Track 3  
22031 Sota Fukushima Study on Teacher’s Behavior Analysis of School Children based on Skeleton Information
22035 Takahiro Kamada A study on Inter-Collaboration between Teacher & ICT Support Staff 〜Focused on the Problem of Collaboration from Perspective of ICT Support Staff〜
22093 Minkyung Kim An Exploratory analysis of core competencies towards ICT competency modeling of education policy makers
22003 Maria-Cristina Obae NEdHo approach or how to find the perfect tool for transforming online language learning classes
RT C Track 4  
22013 Chaewon Kim Exploring EFL Elementary Students’ Learning Patterns and Adaptive E-learning Strategies
22055 Yuito Murakami Student Awareness of Cloud-Based Collaborative Learning in Elementary School
22056 Roman Nakamura Visualization of Learners’ State of Learning Using a Task Analysis Diagram
22048 Ryoga Okawa Effectiveness of Media Literacy Education Using Newspapers
22011 Yasuko Sato The Current Status and Issues of Inbound Business in Japan with the Virus: New Challenges for Niigata Prefectural Tourism Content Development by NUIS Students
CC A Track 1  
22025 Danilo M Baylen Thrice-told tales of meaning-making and learning online: Interaction, collaboration, and engagement
22082 Yoshiko Goda Online Collaborative Learning to Cultivate Safety Attitudes as Road Users: Focusing on the Coexistence of Different Levels of Automated-driving Cars
22086 Tanyu Li Research on Cultivation Strategies of Problem-Solving Ability Based on Visualization Technology in a Primary School Science Course
22020 Sung Tae Lim Development of Learning Analysis Framework on Metaverse
22065 Koki Tamaki Teaching Strategies to Support the Development of Engineering Design for High School Students
CC A Track 2  
22001 Kei Amano P2P Digital Badges for Building a Learning Community
22009 Rui Jiang Differences in Technostress, Factors Influencing Technostress, and Technostress Inhibitors Perceived by University Faculty in China
22010 Aarón Elí Mena Araya A framework for the visualization and assessment of critical thinking in educational media
22050 Yoshiro Miyata No Boundary for Authentic Learning through Everyday Creativity
22096 Katherine Watson A Pandemic-Provoked Pedagogical PIVOT: It May Be Permanent
CC A Track 3  
22098 Jun Huang A Systematic Review of Virtual Reality/Augmented Reality Technology for History Teaching
Younglong “Rachel” Kim Online Approaches for Family Engagement: TeleNGAGE
22023 Mayumi Kubota Lesson Design of Online Mediation for University Students
22015 Ilene Ringler Stakeholder Input in course development
22092 Chieko Saito Issues of Instructional Consultation in Higher Education
CC B Track 1  
22008 Yayoi Anzai Action Research of Collaborative Online International Learning based on Educational Technology theories
22072 Yao Du From App Users to App Designers & Developers: The Making of Apps for Pediatric Speech-Language Therapy
22006 Hwajung Son Differences in EEG Activity According to Online Learning Content Types
22042 Yuka Takai Educational Videos Production and Questionnaire Survey for Automotive Repair Painting Engineers
CC B Track 2  
22004 Tamara Fudge Audio and Video to Enhance the Online Classroom
22047 Taku Kawada Investigation of Motion Capture Methods Using Video Cameras: Trial Analysis of Movements during Practice of Playing Musical Instruments
22019 Takeshi Matsuda Development of a SRL scale for learning support for primary and secondary school students studying online
22014 Soyoung Yun What are missing between Teachers’ duties and Teachers’ aspirations? The needs of digital competence to filling the gap in-between.
CC B Track 3  
22078 Joseph Peters Learning Management Systems: Best Practices in Asynchronous Online Learning
22024 Ayumi Sato The Influence of Parents’ Attitudes toward ICT Devices and Media Literacy on Children’s Screen Time: Online Surveys of Japanese Parents
22033 Katsuaki Suzuki Course Design Tips for University of Tomorrow
22097 JiaYi Xiong A Study on the Impact of Online Interaction on Learning Engagement: The Mediating Role of Self-efficacy
CC C Track 1  
22083 Jie Jian Status Analysis of Special Education Informatization in China – The Visualization Analysis based on CiteSpace
22079 Kenichi Kubota Designing International Exchange Activities Between Turkish and Japanese Elementary Schools Using Video Clips
22026 Akiko Kuroda E-learning in Art Classes: Current Status, Issues, and Prospects
22044 Brendan Urayanza Moving On: Improving Academic Achievement Through Time Management in a Post-Pandemic Environment
CC C Track 2  
22084 Yaqi Fu A Study on the Effect of Technology Supported Collaborative Writing on Writing Anxiety and Writing Levels of Middle School Students
22012 Daisuke Hashimoto Development of a Method Using Cards for Promoting Awareness and Exchange of Teachers’ Views of Teaching : Action Research in a Lesson Study by a Team of Fourth Grade Teachers
22049 Takaki Kondo Learning Visualization System Improve Sense of Community and Learning Strategies in Class
22029 Peter W. Roux Tracing the Intercultural Learning Experience during COVID: New challenges in the Design of Effective Online Learning
CC C Track 3  
22088 Reima Al-Jarf Assessment in Language Courses in Distance Education During the Pandemic and Non-Pandemic Eras at Saudi Universities
22075 Maki Arame Design and Effects of Adaptive Learning for Automated Driving Level 3
22076 Zixun Hua Promote Teacher’s Professional Development of China Greater Bay Area based on the Communities of Practice(CoPs)
22095 Tina Loos Analyzing Online Learning Experiences During the COVID-19 Pandemic